A C++ Platform for the Evolution of Trade Networks

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    • Published in RePEc
Abstract
This paper presents a general C++ platform for the implementation of a trade network game (TNG) that combines evolutionary game play with preferential partner selection. In the TNG, successive generations of resource constrained traders choose and refuse trade partners on the basis of continually updated expected payoffs^ engage in risky trades modeled as two-person games, and evolve-their trade strategies-over time...
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