Low Cost, Real Time Simulation Based on Microcomputers

Abstract
This paper describes a general approach for implementing fixed base, person-in-the-loop, vehicle control simulations on IBM-PC compatible computers. The elements of fixed base (no motion) simulations are reviewed, including the vehicle math model, auditory and visual displays, and performance measurement. Two simulation examples are discussed, including a highway vehicle control task and a parachute maneuvering task.

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