Implications of texture 4 zero lepton mass matrices forUe3

Abstract
Lepton mass matrices similar to texture 4 zero quark mass matrices, known to be quite successful in explaining the Cabibbo-Kobayashi-Maskawa (CKM) phenomenology, are considered for finding the mixing matrix element Ue3(s13) respecting the CHOOZ constraint, with s12 and Δm122 constrained by the solar neutrino problem (SNP) and s23 and Δm232 constrained by the atmospheric neutrino problem (ANP). Taking the charged lepton mass matrix Ml to be diagonal, we find that the ranges of s13 corresponding to different SNP solutions very well include the corresponding values of s13 found by Akhmedov et al. by considering a neutrino mass matrix Mν with no texture zeros. Considering both Ml and Mν to be real and nondiagonal, the s13 ranges for the four SNP solutions come out to be 00.19 (large mixing angle), 0.038–0.093 (small mixing angle), 0.042–0.095 (low mass), and 0.038–0.096 (vacuum oscillation), which remain of the same order when Ml and Mν are considered to be complex and nondiagonal.
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