Interactive ray tracing with the visibility complex
- 1 October 1999
- journal article
- research article
- Published by Elsevier in Computers & Graphics
- Vol. 23 (5) , 703-717
- https://doi.org/10.1016/s0097-8493(99)00093-x
Abstract
No abstract availableKeywords
This publication has 17 references indexed in Scilit:
- Analysis and construction of worst-case optimal ray shooting algorithmsComputers & Graphics, 1998
- Interactive reflections on curved objectsPublished by Association for Computing Machinery (ACM) ,1998
- Multi-pass pipeline renderingPublished by Association for Computing Machinery (ACM) ,1997
- THE VISIBILITY COMPLEXInternational Journal of Computational Geometry & Applications, 1996
- Pseudo-triangulationsPublished by Association for Computing Machinery (ACM) ,1996
- Portals and mirrorsPublished by Association for Computing Machinery (ACM) ,1995
- Ray shooting on triangles in 3-spaceAlgorithmica, 1993
- Ray Shooting, Depth Orders and Hidden Surface RemovalPublished by Springer Nature ,1993
- Fast ray tracing by ray classificationPublished by Association for Computing Machinery (ACM) ,1987
- Beam tracing polygonal objectsPublished by Association for Computing Machinery (ACM) ,1984