Three dimensional facial model adaptation
- 1 January 2000
- conference paper
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 2 (15224880) , 219-222 vol.2
- https://doi.org/10.1109/icip.2000.899277
Abstract
This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have been detected on both views the adaptation procedure initializes with a rigid transformation of the model aiming to minimize the distances of the 3D model feature nodes from the calculated 3D coordinates of the 2D feature points. Then, a non-rigid transformation ensures that the feature nodes are displaced optimally close to their exact calculated positions, dragging their neighbors in a way that does not deform the facial model in an unnatural way.Keywords
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