Parallel Processing for Real-Time Dynamic System Simulation

Abstract
A parallel processing algorithm based on the recursive dynamics formulation presented in a companion paper [1] is developed for multiprocessor implementation. Lagrange multipliers associated with cut-joint constraints for closed loop systems are eliminated systematically, resulting to a minimal set of equations of motion. Concurrent generation of the system inertia matrix and the generalized force vector is exploited. A new computational structure for dynamic analysis is proposed for real-time parallel processing. Real-time simulation of a vehicle is performed to illustrate efficiency and effectiveness of the algorithm, even for interactive man-in-the-loop simulation.

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