MoXi
- 1 July 2005
- journal article
- conference paper
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Graphics
- Vol. 24 (3) , 504-511
- https://doi.org/10.1145/1073204.1073221
Abstract
This paper presents a physically-based method for simulating ink dispersion in absorbent paper for art creation purposes. We devise a novel fluid flow model based on the lattice Boltzmann equation suitable for simulating percolation in disordered media, like paper, in real time. Our model combines the simulations of spontaneous shape evolution and porous media flow under a unified framework. We also couple our physics simulation with simple implicit modeling and image-based methods to render high quality output. We demonstrate the effectiveness of our techniques in a digital paint system and achieve various realistic effects of ink dispersion, including complex flow patterns observed in real artwork, and other special effects.Keywords
This publication has 18 references indexed in Scilit:
- Lattice-based flow field modelingIEEE Transactions on Visualization and Computer Graphics, 2004
- Imbibition in disordered mediaAdvances in Physics, 2004
- Characterization of Chinese ink in size and surfaceJournal of Cultural Heritage, 2003
- Viscous flow computations with the method of lattice Boltzmann equationProgress in Aerospace Sciences, 2003
- CgACM Transactions on Graphics, 2003
- Lattice Boltzmann model for free-surface flow and its application to filling process in castingJournal of Computational Physics, 2003
- TWO-DIMENSIONAL DIFFUSION MODEL FOR DIFFUSE INK PAINTINGInternational Journal of Shape Modeling, 2001
- Diffusion rendering of black ink paintings using new paper and ink modelsComputers & Graphics, 2001
- Lattice Boltzmann scheme with real numbered solid density for the simulation of flow in porous mediaPhysical Review E, 1998
- Modeling the Diffuse Paintings of ‘Sumie’Published by Springer Nature ,1991