An iterative approach to dynamic simulation of 3-D rigid-body motions for real-time interactive computer animation
- 1 January 1991
- journal article
- research article
- Published by Springer Nature in The Visual Computer
- Vol. 7 (1) , 29-38
- https://doi.org/10.1007/bf01994115
Abstract
No abstract availableKeywords
This publication has 5 references indexed in Scilit:
- A technique for motion specification in computer animationThe Visual Computer, 1990
- Constraints methods for flexible modelsACM SIGGRAPH Computer Graphics, 1988
- Computational modeling for the computer animation of legged figuresACM SIGGRAPH Computer Graphics, 1985
- Computer animation with scripts and actorsACM SIGGRAPH Computer Graphics, 1982
- Inbetweening for computer animation utilizing moving point constraintsACM SIGGRAPH Computer Graphics, 1981