Composite lighting simulations with lighting networks

Abstract
A whole variety of different techniques for simulating global illuminationin virtual environments have been developed over recentyears. Each technique, including Radiosity, Monte-Carlo rayorphoton tracing, and directional-dependent Radiance computations,is best suited for simulating only some special case environments.None of these techniques is currently able to efficiently simulate allimportant lighting effects in non-trivial scenes.In this paper, we describe a new approach for...

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