Abstract
Axe is a new simulation language built upon the foundations of C language. It allows a designer to hierarchically describe and simulate a digital system at the procedural level, gate level, or switch level. The Axe compiler and the simulation code it gen erates require minimal computer system resources and execute in an efficient manner. This results from the use of the module concept as the central modeling device and by employing a stan dard C compiler as the "backend" of the Axe compiler. In con junction with the C compiler, Axe allows the user to have access to a full-fledged general-purpose programming language which also supports the simulation of digital systems. This flexibility allows Axe to generate simulations which can be used and modi fied to meet several needs. In addition, Axe allows modification of the timing parameters of system components in order to gauge the effects upon system performance. A complete example ofthe use of Axe is given, and several larger simulations are described.