Exploiting Classes in Modeling and Display Software
- 1 January 1986
- journal article
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Computer Graphics and Applications
- Vol. 6 (11) , 13-20
- https://doi.org/10.1109/mcg.1986.276657
Abstract
The class concept is one component of objectoriented programming systems that has proven useful in organizing complex software. In experimenting with classes for geometric modeling applications, we have devised a class hierarchy that yields some conceptual order in the midst of diverse representations of shapes. Rather than search for a uniform primitive representation, we accept the diversity and build a framework combining dissimilar models in an orderly manner.Keywords
This publication has 10 references indexed in Scilit:
- Managing geometric complexity with enhanced procedural modelsPublished by Association for Computing Machinery (ACM) ,1986
- Approximate and probabilistic algorithms for shading and rendering structured particle systemsACM SIGGRAPH Computer Graphics, 1985
- Modeling the mighty maplePublished by Association for Computing Machinery (ACM) ,1985
- Apex: An Experiment in the Automated Creation of Pictorial ExplanationsIEEE Computer Graphics and Applications, 1985
- Automatic synthesis of graphical object descriptionsPublished by Association for Computing Machinery (ACM) ,1984
- Plants, fractals, and formal languagesACM SIGGRAPH Computer Graphics, 1984
- A Data Flow Approach to Procedural ModelingIEEE Computer Graphics and Applications, 1984
- Near real-time shaded display of rigid objectsACM SIGGRAPH Computer Graphics, 1983
- Computer rendering of stochastic modelsCommunications of the ACM, 1982
- The Utilization of Procedure Models in Digital Image SynthesisPublished by Defense Technical Information Center (DTIC) ,1975