Structure of the Visual Array and Saccadic Latency: Implications for Oculomotor Control

Abstract
Subjects were required to look saccadically at single targets selected from one- or two-dimensional arrays of different numbers of possible alternative targets. Saccadic latencies varied with the direction but not the distance of the target, with practice and with individual subject. The effect of number of alternatives was complex, and it is suggested that an important factor influencing saccadic latency is not the number of targets per se but the number of possible directions in which a saccade may have to go.

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