On the impact of delay on real-time multiplayer games
Top Cited Papers
- 12 May 2002
- conference paper
- Published by Association for Computing Machinery (ACM)
Abstract
No abstract availableKeywords
This publication has 4 references indexed in Scilit:
- Design and evaluation of MiMaze a multi-player game on the InternetPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- On the suitability of dead reckoning schemes for gamesPublished by Association for Computing Machinery (ACM) ,2002
- Consistency in replicated continuous interactive mediaPublished by Association for Computing Machinery (ACM) ,2000
- A Model to Support the Design of Multiplayer GamesPRESENCE: Virtual and Augmented Reality, 2000