Are “trivial” games the most interesting psychologically?
- 1 March 1968
- journal article
- Published by Wiley in Behavioral Science
- Vol. 13 (2) , 125-128
- https://doi.org/10.1002/bs.3830130204
Abstract
No abstract availableKeywords
This publication has 4 references indexed in Scilit:
- Exploiter, leader, hero, and martyr: The four archetypes of the 2 × 2 gameBehavioral Science, 1967
- Prior dyadic experience and monetary reward as determinants of cooperative and competitive game behavior.Journal of Personality and Social Psychology, 1967
- Prisoner's DilemmaPublished by University of Michigan Library ,1965
- Distributive justice and collaboration in non-zero-sum gamesJournal of Conflict Resolution, 1964