Abstract
This case study is an investigation into the effects of the introduction of a theme from popular culture into a socio‐dramatic role play area, focusing on the effects on children's literacy activities. A Batman and Batwoman HQ was set up in a base containing two classes of 6‐ and 7‐year‐olds and a range of literacy materials was placed within it. Methods included participant observation, interviews, use of video camera and collection of statistics. The findings indicate that the incorporation of themes from popular culture into the curriculum can motivate children whose interests are usually excluded from the classroom.

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