Abstract
The model presented here assumes that nations initiate conflict to change the international status quo across one or more issues to an outcome they prefer. Their preferences for different issue outcomes are represented by a classical spatial utility function. International coalitions are formed both to enhance the chance of a successful challenge and to counter existing challenges. Disputes are modeled as periods of competition between two coalitions through the recruitment of additional members, erosion of support for the opposing coalition and escalation of the crisis. The two-nation model is analyzed in detail, and the existence of the core for the resulting game is proved. The two main conclusions of the two-nation model are that nations have a general incentive to exaggerate their issue positions in disputes and that the possibility of issue trades enhances the likelihood of compromise.

This publication has 14 references indexed in Scilit: